![]() Visually you will not be disappointed, you may even be surprised.ĭoom 1 + 2 are great, almost perfect ports. The difference in image quality and FPS is staggering after coming from the original or any port of the original without the image upscaling. Making the game run and look better than the original in every way. Both look great especially in the new 640×400 resolution bolstering a 60 FPS cap. With the options for the original 4:3 and the more modern 16:9 aspect ratios. Now remember, this game is over 25 years old and even though somethings have been improved. Now this is the real meat and potatoes of it all, the graphics. Just you, your skills, and your guns to fight with and a horde of demons and hell spawn to fight against. So, no moments of missing enemies you have dead to rights and no being trapped in invisible corners or glitching into walls. Hit detection is spot on along with collision detection. The shooting is quick and responsive without any noticeable input lag. D-pad will quick swap weapons right trigger fires the selected weapon. You control Doom Slayer (Doom-Guy?) with the left stick and rotate your head with the right stick. Using the Joy-cons or a Pro-controller the game controls the same… perfect. The game does not seem to suffer from any audio glitches or stutters that distracted from gameplay. You can hear grunts and groans of enemies waiting around the corner or behind locked doors. The guns still pack the same punch as before maybe even more so now with the audio seemingly clearer than ever before. The music is as memorable as ever and makes the game seem more like an action movie. The result is that the games sound more authentic. The game features pre-recorded midi tracks from the original MS-DOS versions. I think the game play is top-notch and still holds up well to this day. Luckily, the manual quick save feature is there if you sense you are approaching an exceedingly difficult part. The number of enemies on screen mixed with a bunch of flying projectiles will have you hitting the floor often. They move around and fire at you or charge at you backing you up into corners while you fire every gun off hoping not to run out of bullets. The level design is perfect the almost claustrophobic nature keeps your senses high. It is simply good old shoot, survive and win fun. But the fast, frantic, run and gun gameplay keeps it from getting old. The gameplay loop is the same for just about every stage. There are plenty of secret passages to hidden weapons, hidden stages, and other incentives to explore stages a bit more. You collect keys to open locked areas, making your way to the exit of each chapter. You still shoot everything on the screen with a variety of weapons from a pistol, shotguns, rocket launcher and others means of carnage. Exciting times we live in.ĭoom plays like the original. We finally have a near perfect version of a Classic ready to be played on your TV screen or on the go. Yet more than 25 years after the original Doom hit MS-DOS it has been ported over and after a few updates. So, of course just about every system has had a port or some sort of version on Doom with varying degrees of success. Doom 1 and 2 were and still are very much celebrated to this day. ![]() 2D sprites in 3D environments created a very cool and scary setting that had the world going crazy. You fight Hell for Earth and to avenge your beloved rabbit Daisy. With Metal music pumping in the background and your shotgun lighting the way and clearing a path. Dark corridors packed with demons and possessed soldiers. This might be one of the best ways to stand up against Hell and its army.ĭoom 1 and 2 are the industry changing and foundation building FPS shooter from the early 90’s. This Nintendo switch port is no different. Doom 1 and 2 are Classics in every sense of the word.
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